Description
People have been trying to make machine generated music for a long time. Some of the earliest examples were musicians punching holes in piano roles to create complex melodies unplayable by humans…
Summary
- Making AI-Generated House Music Ever wonder what computers play when we’re not around?
- The level 2 generated audio samples contain the long-range structure and semantics of the music but are low audio quality due to the compression.
- Image by Dhariwal 2020) These upsamplers add in local musical structure like timbre and greatly improve the sound quality.
- I ran SoundHound against all of the auto-generated tracks and got no matches, but it’s unclear if this is because Jukebox is overfitting vocal-removed songs which don’t create a match or if they’re genuinely novel samples that are just heavily inspired by the training dataset.